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- on exitFrame
- global gEndTime
- if the movieTime of sprite 16 >= gEndTime then
- set the movieRate of sprite 16 to 0
- end if
- if rollOver(43) then
- set the puppet of sprite 43 to 1
- set the castNum of sprite 43 to 7
- else
- set the puppet of sprite 43 to 0
- end if
- go(the frame)
- end
-